Layoffs Hit Maxis and Raven Software
Spore developer EA Maxis has been hit with a wave of layoffs, Electronic Arts confirmed today.
Bad news for the stave of Spore developer EA Maxis today, as Electronic Arts has confirmed that the studio has been hit with a series of layoffs, the nearly recent development in a by at once regular trend in the games industry. Thither are no exact numbers for the layoffs, but Shacknews has it that this is a "sizable exodus."
"Often in the video game industry, the size of a studio fluctuates in reply to business conditions," EA aforesaid in an official statement. ""In this case, EA has taken natural process to trim the workforce at Maxis as we concentre the business and concenter Maxis."
This may stimulate something to do with the Spore franchise itself, or just belt out tightening completely around at the Ea process. EA stated that it remains committed to Spore and other Maxis properties. The company most recently announced that Spore would be hitting Nintendo platforms this October in the material body of Spore Hero and Spore Grinder Arena happening the Wii and DS.
Maxis wasn't the only company to receive some risky word today. Wolfenstein and X-Men Origins Gulo gulo developer Raven Software system was shoot with layoffs, possibly in amounts upwards to few 56 of its 180 staff members, Raven inveterate earlier nowadays.
"With the recent completion of some Wolverine, supported on the summer blockbuster movie, and Wolfenstein, the next chapter of the famed franchise, Raven Software is slightly reducing its workforce to finer ruminate the studio apartment's upcoming slate," Raven same.
This comes after news a some years ago of layoffs at Endrant Studios, which produced the game's multiplayer portion.
Spell information technology doesn't look to be the casing for Maxis, it does seem that the practice of cutting down along staff numbers instantly after a send off's completion (when you no more induce need for people and are gum olibanum wasting precious resources) is becoming all too common today. 2K Beantown's Ken Levine spoke out on the issue in July.
"Extraordinary of the reasons, I think out, that you see a lot of layoffs in this industry is that you have these huge products, and you don't have a plan for what you do afterward," Levine explained. "Indeed the product ends, and – you see this twenty-four hour period after day, you know – teams get cut in half or shut down after the product ships, because there's nary plan to incite on for the future."
[Via Shacknews]
https://www.escapistmagazine.com/layoffs-hit-maxis-and-raven-software/
Source: https://www.escapistmagazine.com/layoffs-hit-maxis-and-raven-software/
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